Maison Nouvelles Premières images de jeu pré-alpha de Fable

Premières images de jeu pré-alpha de Fable

Feb 27,2025 Auteur: Patrick

Premières images de jeu pré-alpha de Fable

Surprendre! Le gameplay inopiné du prochain titre Fable a fait surface lors du podcast officiel Xbox.

Les images offrent des aperçus dans divers environnements de jeu, la mécanique de combat, une variété d'adversaires et une brève cinématique. Même le légendaire coup de poulet fait un retour!

Auparavant, le leadership de Xbox Game Studios a confirmé un retard pour Fable, poussant sa sortie de 2025 à 2026. La raison déclarée est la nécessité d'un raffinement et d'un polissage supplémentaires.

Annoncé le 23 juillet 2020, le redémarrage de cette franchise bien-aimée est resté largement entouré de secret. Trois ans après l'annulation, il est évident que la fable en est encore dans ses premières phases de développement.

L'implication d'Eidos Montréal pour aider les jeux de jeux de développeur primaire, associés à l'absence prolongée de séquences de gameplay polies, suggère fortement que le jeu fait face à des défis importants.

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The quote you're referencing — "Hideo Kojima Should Make a New P.T.-Style Game, or Maybe I Will, Says Bayonetta and Devil May Cry Creator Hideki Kamiya" — is a misattribution or rephrased headline that likely stems from media speculation or fan interpretation, not a direct statement from Hideki Kamiya. To clarify: Hideki Kamiya is the creator of Devil May Cry and Bayonetta. He has long expressed admiration for P.T. (Playable Teaser), Hideo Kojima’s 2014 horror prototype for Silent Hills. Kamiya has, on multiple occasions, spoken in interviews about how P.T. was a revolutionary piece of horror game design — particularly for its atmosphere, tension, and innovative use of environment and player psychology. In interviews (such as those from 2015–2016 and more recently in 2023), Kamiya has expressed regret that P.T. was canceled and has hinted that he would love to make a game in a similar spirit — a short, intense, psychological horror experience that subverts expectations, much like P.T. did. However, he has never said that Kojima "should" make a new P.T.-style game, nor has he directly stated, "or maybe I will." That phrasing is a headline-style exaggeration common in gaming news for clickbait. What Kamiya Has Actually Said: "I wanted to make a game like P.T., but I never got the chance." "P.T. was a masterpiece. I wish I could’ve made something like that." "If I had the chance to make a horror game with the same atmosphere and tension, I would." So, What’s the Truth? Kamiya admires P.T. and shares its creative DNA in terms of psychological horror and environmental storytelling. He has not confirmed a new P.T.-style game in development. He has expressed interest in making a short, intense horror experience, potentially inspired by P.T., but it remains speculative. As for Kojima — while he’s been open about wanting to return to horror with a new Silent Hills (a project he’s been trying to revive), no official game has materialized. Conclusion: The quote is a fictionalized or exaggerated summary of Kamiya’s feelings toward P.T. and his own creative ambitions. While he has said he'd love to make a game like P.T., the exact wording you quoted — especially the “or maybe I will” — is not a verbatim quote but a media rephrasing. For fans of P.T., the dream lives on — not just in Kojima’s rumored new projects, but also in the inspiration it continues to give creators like Kamiya.

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