ニュース DeadlockはValveから大きなアップデートを取得します

DeadlockはValveから大きなアップデートを取得します

Feb 27,2025 著者: Ava

デッドロックは、ゲームを変えるマップの再設計で大規模なオーバーホールを受け取ります。 Valveの最新のパッチは、4車線の戦場を3車線のアリーナに変換し、従来のMOBAで一般的な構造を反映しています。

この大幅な変更は、ゲームプレイを大幅に変化させます。以前の「1対2」レーン分布は時代遅れです。ここで、「2対2」の配置を期待して、リソースの割り当てとチーム構成の戦略的調整を要求します。

Deadlock画像:SteamPowered.com

マップの再設計は車線数を超えて延びており、中立陣営、パワーアップ、その他の重要な要素の位置付けに影響を与えます。新しい「マップ探索」モードが追加されており、プレイヤーは改訂されたレイアウトに慣れるためのソロ環境を提供します。

さらなる拡張機能には、改良されたソウルオーブシステムが含まれ、直接的な殺害なしでソウルコレクションを可能にし、リソースの習得を加速します。魂の効果も洗練されており、放送時間を短縮しています。

また、このパッチは、疾走機構、キャラクターのバランスをとる、パフォーマンスの向上の改善も誇っています。 DLSS、FSR、Nvidia Reflex、およびAnti-Lag 2.0のサポートが統合されています。多数のバグ修正も含まれています。変更の包括的なリストについては、公式パッチノートを参照してください。

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