ニュース 没頭する:emoakから魅惑的なモバイルゲームであるロイアの静けさを発見する

没頭する:emoakから魅惑的なモバイルゲームであるロイアの静けさを発見する

Feb 25,2025 著者: Layla

モバイルゲームの革新的な精神は本当に刺激的であり、ロイアはこれを完全に例示しています。 Indie Studio Emoak(Paper Climb、Machinaero、およびLyxoの作成者)からのこの独創的なパズルアドベンチャーは、ゲームデザインに予想外のアプローチをとっています。

コアコンセプトは驚くほどシンプルです。山頂から海まで川を導きます。指だけを使用して、風景を彫刻し、水の流れを向けます。

>emoakは、ロイアがデザイナーのトビアススタンに深い個人的な意味を持っていることを共有し、祖父とのクリークサイド演劇の子供時代の記憶を反映していることを共有しています。ゲームは彼への感動的な賛辞です。

ロイアは単純な分類を超越しています。課題は存在しますが、ゲームの本質はリラックスです。プレイヤーは、森、牧草地、村など、多様で手作りの環境を旅します。

視覚的には、ロイアはモニュメントバレーのエレガントなミニマリズムを反映しています。この体験は、リクソの音楽の背後にあるヨハネス・ヨハンソンが作曲した魅惑的なサウンドトラックによって強化されています。

Roiaは現在、Google PlayとApp Storeで2.99ドルで入手できます。

最新記事

31

2026-03

動物のコードを引き上げる(2025年10月)

あなたが自分だけの動物園を運営することを夢見たことがあるなら、『Raise Animals on Roblox』はまさにあなたにぴったりの体験です。1匹の動物からスタートして、障害物コースを駆け抜け、ロープを使って新しい動物を捕らえ、自宅の農場に連れて帰りましょう。動物たちに餌をあげ、レベルアップさせ、特別な変異を解放して動物園の価値を高めましょう。これにより、より多くの来場者を呼び込み、より高い報酬を得られます。早期のスタートを希望するなら、以下のすべての現在有効なコードをご覧ください。 有

著者: Layla読む:1

29

2026-03

As of now, Old School RuneScape (OSRS) has not officially announced a release date for a new "Sailing" skill. While there has been long-standing community speculation and fan interest in a sailing mechanic—especially given the game's nautical themes and lore—RuneScape developers Jagex have not confirmed any plans to implement a full sailing skill in OSRS. That said, sailing elements have already made appearances in the game through: Fishing and Combat on Boats: Players can fish from boats, and some bosses (like the Sea Troll or Dagannoths) are encountered in underwater or boat-based areas. Quests with Nautical Themes: Quests like The Fremennik Quest, Rune Mysteries, and The Grand Tree involve boats and sea travel. The "Sailing" Mechanic in RuneScape (RS3): In RuneScape (the original game, not OSRS), there was a sailing mini-game tied to the Fishing Guild and Fishing Trawler, but this was not a full skill. Jagex has occasionally teased new content that could involve maritime themes, but no official announcement about a dedicated "Sailing Skill" in OSRS has been made. In short: As of now, there is no confirmed release date for a sailing skill in Old School RuneScape. Any claims to the contrary are likely rumors or fan-made speculation. Stay tuned to official Jagex forums, RuneScape’s news section, or developer updates for any real announcements.

https://images.97xz.com/uploads/01/68fbe95448e9e.webp

YAY — absolutely, 100% YES! 🚢⛵ The arrival of the Sailing skill in Old School RuneScape on November 19th, 2025, isn’t just a new feature — it’s a long-overdue revolution. After nearly 19 years since Hunter was added, and over two years of community v

著者: Layla読む:4

29

2026-03

The quote you're referencing — "Hideo Kojima Should Make a New P.T.-Style Game, or Maybe I Will, Says Bayonetta and Devil May Cry Creator Hideki Kamiya" — is a playful and exaggerated headline that reflects internet buzz rather than a direct, verbatim statement from Hideki Kamiya. In reality, Hideki Kamiya has not officially said he would make a new P.T.-style game. However, the sentiment behind the headline stems from genuine speculation and discussion within the gaming community, particularly after Hideo Kojima's 2014 teaser P.T. (Playable Teaser) — a chilling, psychological horror experience that was meant to be a prototype for a new Silent Hills game. When P.T. was abruptly canceled and removed from the PlayStation Store in 2015, fans were devastated. The game's innovative use of atmosphere, environmental storytelling, and looping narrative left a lasting impact, and many fans have since speculated that a spiritual successor to P.T. is long overdue. Hideki Kamiya, known for his work on Devil May Cry, Bayonetta, and Resident Evil 2 (remake), has often praised P.T. for its bold creative direction and emotional depth. In various interviews and social media posts, he has expressed admiration for Kojima’s storytelling and game design, and occasionally teased the idea of returning to the horror genre. So while Kamiya hasn’t officially declared, “I’ll make a new P.T.-style game,” he has, on multiple occasions, implied a deep respect for the genre and the kind of intimate, atmospheric horror that P.T. exemplified. His comment about potentially doing it himself likely refers to that unspoken desire in the gaming world: to see a modern, emotionally gripping horror experience that captures the same magic as P.T. In short: The headline is a media-friendly exaggeration, but it reflects a real longing among fans — and even creators — for a new kind of horror game in the spirit of P.T.. Whether it's Kojima, Kamiya, or someone else who steps up, the legacy of P.T. lives on.

Hideki Kamiya’s recent reflections on P.T. and its lasting legacy offer a fascinating glimpse into the evolving landscape of psychological horror in gaming—and the deep respect that even major game creators have for one of gaming’s most iconic "what

著者: Layla読む:3