Hogar Noticias Kingdom Come: Deliverance 2 vende 1 millón de copias en 24 horas

Kingdom Come: Deliverance 2 vende 1 millón de copias en 24 horas

Feb 25,2025 Autor: Scarlett

Kingdom Come: Deliverance 2 Sells 1 Million Copies in 24 Hours

Kingdom Come: debut fenomenal de Deliverance 2: un millón de copias vendidas en un día

Un éxito rotundo en todas las plataformas

Kingdom Come: Deliverance 2 (KCD2) ha logrado un éxito notable desde su lanzamiento del 4 de febrero de 2025, con cifras de ventas impresionantes y críticas abrumadoramente positivas en todas las plataformas de juego. El desarrollador Warhorse Studios anunció con orgullo que el juego superó un millón de copias vendidas dentro de sus primeras 24 horas, una hazaña superando significativamente a su predecesor, que alcanzó el mismo hito en más de nueve días.

Los datos de SteamDB revelan un recuento de jugadores concurrentes superiores a 176,285 en un período de seis horas, en eclipsar el pico de KCD original de 96,069. Además, KCD2 aseguró una prominente posición 12 entre los juegos de PlayStation en los EE. UU. Como figura en la página de inicio de PlayStation Store. OpenCritic otorgó al juego una calificación "poderosa", con un puntaje de 89 y una tasa de recomendación de crítica del 97%.

Abordar las críticas y la reacción violenta en línea

Si bien es en gran medida elogiado por los críticos y los jugadores, KCD2 también ha enfrentado algunas críticas y críticas negativas. El director creativo Daniel Vávra reconoció públicamente estas opiniones disidentes en Twitter (X), que abordaba específicamente varias reseñas que creía que eran excesivamente duras o basadas en criterios defectuosos. Algunos puntos de venta describieron el juego como tedioso o innecesariamente complejo. Vávra respondió a estas críticas, cuestionando sutilmente la integridad periodística de los involucrados.

Vávra también contrarrestó activamente ataques en línea dirigidos a la inclusión del juego de las opciones de romance del mismo sexo. Refutó afirmaciones de inexactitud histórica y promovió revisiones positivas mientras instó a los jugadores a informar comentarios negativos automatizados en sitios de agregación de revisión como Metacritic. Reiteró que el contenido LGBTQ+ es completamente opcional y depende de las opciones de jugadores dentro del amplio entorno medieval del mundo abierto del juego.

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