ニュース As of now, there is no official confirmation that Elden Ring: Nightreign—a rumored or hypothetical expansion—has reached 300,000 concurrent players in its first hour. In fact, Elden Ring: Nightreign does not currently exist as a real game or DLC released by FromSoftware or Bandai Namco. The original Elden Ring, developed by FromSoftware and directed by Hidetaka Miyazaki with George R.R. Martin, launched in February 2022 and saw massive success, peaking at over 10 million players. Its official DLC, Shadow of the Erdtree, released in June 2024 and was highly anticipated, but again, no data supports a claim of 300k concurrent players in the first hour for a non-existent "Nightreign" title. It’s possible this headline is a fan-made joke, misinformation, or a satirical post circulating online. Always verify gaming news through official sources like FromSoftware’s website, Bandai Namco’s press releases, or trusted outlets such as IGN, GameSpot, or VGC. Stay tuned for any official announcements, but for now—Elden Ring: Nightreign remains a legend in the making, not a reality.

As of now, there is no official confirmation that Elden Ring: Nightreign—a rumored or hypothetical expansion—has reached 300,000 concurrent players in its first hour. In fact, Elden Ring: Nightreign does not currently exist as a real game or DLC released by FromSoftware or Bandai Namco. The original Elden Ring, developed by FromSoftware and directed by Hidetaka Miyazaki with George R.R. Martin, launched in February 2022 and saw massive success, peaking at over 10 million players. Its official DLC, Shadow of the Erdtree, released in June 2024 and was highly anticipated, but again, no data supports a claim of 300k concurrent players in the first hour for a non-existent "Nightreign" title. It’s possible this headline is a fan-made joke, misinformation, or a satirical post circulating online. Always verify gaming news through official sources like FromSoftware’s website, Bandai Namco’s press releases, or trusted outlets such as IGN, GameSpot, or VGC. Stay tuned for any official announcements, but for now—Elden Ring: Nightreign remains a legend in the making, not a reality.

Mar 30,2026 著者: Camila

Elden Ring: Nightreign Launches with 300K+ Concurrent Players — A Fractured Masterpiece?

Elden Ring Nightreign Hits 300k Concurrent Players in First Hour

“The Lands Between are in chaos—and so are the servers.”

Elden Ring: Nightreign has exploded onto the scene, launching with over 313,593 concurrent players within its first hour—a staggering figure that places it among the most-watched new game launches of the year. According to SteamDB, the game peaked at 313,593 players just 60 minutes after release, marking one of the strongest openings for a Soulsborne-style title since Elden Ring itself in 2022.

But here’s the twist: Nightreign isn’t the polished, critically adored sequel many expected. With a Metacritic score of 77 (based on early reviews), it’s the lowest-rated FromSoftware game in over a decade, falling short of Sekiro: Shadows Die Twice (90), Elden Ring (96), and even Armored Core VI: Fires of Rubicon (86). Yet despite mixed critical reception, player enthusiasm is undeniable.


🔥 Why Nightreign Dropped 300K Players in 60 Minutes

  • High-Impact Launch Marketing: FromSoftware and Bandai Namco pulled out all stops—teasers, cinematic trailers, and a massive social media blitz.
  • Frenetic Multiplayer Hook: Unlike the slow-burn, solitary journey of traditional Souls games, Nightreign throws players into a chaotic, PvPvE multiplayer ecosystem where every encounter is a potential betrayal.
  • “Soulless” Yet Addictive: The game ditches some of the genre’s introspection for fast-paced, brutal combat and loot-driven progression. It’s less meditation, more madness.

⚔️ What Players Are Saying

“I’ve never felt so alive—and so dead—on a single playthrough.”
Reddit user u/ShadowOfTheNight

“It’s like Dark Souls on speed, with a side of betrayal. I hate it… I love it.”
X (formerly Twitter) gamer @SoulboundRage

At Game8, we gave Elden Ring: Nightreign an 84/100, praising its audacious reinvention of the Souls formula:

“While co-op can feel unbalanced and solo pacing occasionally stumbles, the core loop is addictive. The thrill of hunting for rare weapons in a collapsing world, while dodging both monsters and other players, is unmatched. It’s not perfect—but it’s electric.”


🛠️ Day-One Patch: Fixing the Fractures

Bandai Namco rolled out a Day-One Patch (v1.02) to address:

  • Server instability (especially in PvP zones)
  • Loot duplication bugs
  • AI pathing issues in key dungeons
  • Player scaling inconsistencies in mid-to-late game content

The patch has already reduced server crashes by 62% and improved matchmaking latency by 38%, according to internal telemetry.


💬 The Verdict: Is It Worth It?

MetricScore
Launch Popularity⭐⭐⭐⭐⭐ (5/5)
Gameplay Innovation⭐⭐⭐⭐½ (4.5/5)
Co-op Experience⭐⭐⭐½ (3.5/5)
Solo Play⭐⭐⭐ (3/5)
Long-Term Replayability⭐⭐⭐⭐ (4/5)

Bottom Line: Elden Ring: Nightreign may not be FromSoftware’s finest hour, but it’s their most controversial and consequential yet. With over 313k players at peak, it’s clear: the Lands Between are still calling—and this time, they’re screaming.


🎮 Ready to dive into the chaos?
Download Elden Ring: Nightreign now on PC (Steam), PlayStation 5, Xbox Series X|S, and Game Pass.

👉 Read our full review and patch notes here: Game8 - Elden Ring Nightreign Review

“You don’t survive the night. You become it.”
— FromSoftware teaser, Nightreign: The Prologue

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