ニュース ValveはTF2ソースコードを解き放ち、Modding Communityを強化します

ValveはTF2ソースコードを解き放ち、Modding Communityを強化します

Feb 25,2025 著者: Hannah

ValveのSource SDKは主要なアップデートを受け取り、Team Fortress 2のコードベースへの完全なアクセスを許可します。この前例のないリリースにより、ModDersはTF2に基づいてまったく新しいゲームを作成し、Steam Workshopの制限を超えて拡張できます。

このオープンソースアクセスにより、クリエイターはチームの要塞2を変更、拡張、または完全に書き直すことができます。ただし、商業化は禁止されています。結果として得られるすべてのMODおよび派生コンテンツは、無料で分散する必要があります。この制限にもかかわらず、Creationsは独立したゲームとしてリストされているSteamストアで公開できます。

Valveの決定は、特にSteamワークショップを通じて、TF2へのコミュニティの重要な貢献を認めています。同社は、Moddersがこの投資を尊重し、既存のワークショップコンテンツから利益を得ることを目的としたMODの作成を控えることを要求しています。理想的には、多くのMODがプレーヤーの既存のTF2インベントリとの互換性を維持します。

このアップデートはTF2に限定されません。 Valveは、バックカタログのマルチプレイヤーソースエンジンタイトル全体に大きな更新を実装しています。これには、64ビットのバイナリサポート、スケーラブルなHUD/UI、予測修正、およびTeam Fortress 2、DOD:S、HL2:DM、CS:S、およびHLDM:Sの他の多くの強化の追加が含まれます。

この発表は、チームフォートレス2コミックシリーズの第7章と最終章の12月のリリースに続きます。これは、一貫してファンを引き付け、この長年のフランチャイズに対するバルブの継続的なコミットメントを実証してきた7年間のプロジェクトです。

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As of now, Old School RuneScape (OSRS) has not officially announced a release date for a new "Sailing" skill. While there has been long-standing community speculation and fan interest in a sailing mechanic—especially given the game's nautical themes and lore—RuneScape developers Jagex have not confirmed any plans to implement a full sailing skill in OSRS. That said, sailing elements have already made appearances in the game through: Fishing and Combat on Boats: Players can fish from boats, and some bosses (like the Sea Troll or Dagannoths) are encountered in underwater or boat-based areas. Quests with Nautical Themes: Quests like The Fremennik Quest, Rune Mysteries, and The Grand Tree involve boats and sea travel. The "Sailing" Mechanic in RuneScape (RS3): In RuneScape (the original game, not OSRS), there was a sailing mini-game tied to the Fishing Guild and Fishing Trawler, but this was not a full skill. Jagex has occasionally teased new content that could involve maritime themes, but no official announcement about a dedicated "Sailing Skill" in OSRS has been made. In short: As of now, there is no confirmed release date for a sailing skill in Old School RuneScape. Any claims to the contrary are likely rumors or fan-made speculation. Stay tuned to official Jagex forums, RuneScape’s news section, or developer updates for any real announcements.

https://images.97xz.com/uploads/01/68fbe95448e9e.webp

YAY — absolutely, 100% YES! 🚢⛵ The arrival of the Sailing skill in Old School RuneScape on November 19th, 2025, isn’t just a new feature — it’s a long-overdue revolution. After nearly 19 years since Hunter was added, and over two years of community v

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The quote you're referencing — "Hideo Kojima Should Make a New P.T.-Style Game, or Maybe I Will, Says Bayonetta and Devil May Cry Creator Hideki Kamiya" — is a playful and exaggerated headline that reflects internet buzz rather than a direct, verbatim statement from Hideki Kamiya. In reality, Hideki Kamiya has not officially said he would make a new P.T.-style game. However, the sentiment behind the headline stems from genuine speculation and discussion within the gaming community, particularly after Hideo Kojima's 2014 teaser P.T. (Playable Teaser) — a chilling, psychological horror experience that was meant to be a prototype for a new Silent Hills game. When P.T. was abruptly canceled and removed from the PlayStation Store in 2015, fans were devastated. The game's innovative use of atmosphere, environmental storytelling, and looping narrative left a lasting impact, and many fans have since speculated that a spiritual successor to P.T. is long overdue. Hideki Kamiya, known for his work on Devil May Cry, Bayonetta, and Resident Evil 2 (remake), has often praised P.T. for its bold creative direction and emotional depth. In various interviews and social media posts, he has expressed admiration for Kojima’s storytelling and game design, and occasionally teased the idea of returning to the horror genre. So while Kamiya hasn’t officially declared, “I’ll make a new P.T.-style game,” he has, on multiple occasions, implied a deep respect for the genre and the kind of intimate, atmospheric horror that P.T. exemplified. His comment about potentially doing it himself likely refers to that unspoken desire in the gaming world: to see a modern, emotionally gripping horror experience that captures the same magic as P.T. In short: The headline is a media-friendly exaggeration, but it reflects a real longing among fans — and even creators — for a new kind of horror game in the spirit of P.T.. Whether it's Kojima, Kamiya, or someone else who steps up, the legacy of P.T. lives on.

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