
Kingdom Come: Deliverance 2's lovable dog, Mutt, wasn't brought to life using motion capture with a real dog. Instead, a human actor cleverly mimicked the dog's movements. This unconventional approach was used primarily for scenes where Mutt interacted with other characters, proving a more practical solution than working with a live animal.
A behind-the-scenes video showcases a human performer embodying Mutt during key moments. This allowed the human actors to better visualize Mutt's position, leading to more natural interactions, even without a real dog on set.
While the developers haven't revealed the actor's identity or the frequency of their "barking" duties, their contribution highlights the ingenuity and resourcefulness of game development. This unsung hero's talent brought Mutt to life, demonstrating that courage—and canine companions—can take many forms.
This collaborative approach enabled believable interactions between human actors and the digital dog. However, the actor's identity remains a mystery, leaving fans intrigued by the extent of their involvement in creating Mutt.