Hogar Noticias Detrás de escena de The Witcher 3: Cómo CDPR superó los desafíos narrativos del mundo abierto

Detrás de escena de The Witcher 3: Cómo CDPR superó los desafíos narrativos del mundo abierto

Mar 15,2025 Autor: Ava

En una entrevista reciente, Mateusz Tomaszkiewicz, ex diseñador de Quest Lead de The Witcher 3: Wild Hunt , reveló las reservas iniciales de CD Projekt Red sobre la integración con éxito de una gran narrativa dentro de una estructura del mundo abierto.

Detrás de escena de The Witcher 3 Cómo CDPR superó los desafíos narrativos de OpenWorld Imagen: SteamCommunity.com

"Pocos juegos se han atrevido a intentar lo que hicimos: combinar técnicas expansivas de narración de historias, generalmente reservadas para juegos de rol lineales con estructuras similares a corredores, como el Witcher 2 , y adaptándolos para que se ajusten a una experiencia del mundo abierto", declaró Tomaszkiewicz.

CD Projekt Red inicialmente preocupado de que la ambiciosa historia del juego pudiera entrar en conflicto con el diseño del mundo abierto. Sin embargo, el equipo se adelantó, lo que resultó en la creación de uno de los juegos de rol más aclamados jamás hechos : The Witcher 3: Wild Hunt . Hoy, Tomaszkiewicz lidera el equipo de Rebel Wolves, que actualmente desarrolla la sangre de Dawnwalker . Ubicado en una Europa Medieval Alternativa del Este con elementos de fantasía oscura, los vampiros son fundamentales para la narrativa del juego.

La sangre de Dawnwalker está en desarrollo para PC, PlayStation 5 y Xbox Series X | S. Si bien una fecha de lanzamiento oficial sigue sin previo aviso, se espera una revelación de juego este verano.

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