Helldivers 2 Armour Passifs: un guide complet et une liste de niveaux
Helldivers 2 catégorise l'armure en lumière, moyen et lourd, impactant la mobilité et la défense. Cependant, le pouvoir réel réside dans les passifs d'armure - des avantages puissants modifiant considérablement le gameplay. Ce guide détaille tous les passifs et fournit une liste de niveaux pour optimiser vos charges.
Tous les passifs d'armure et leurs effets
Le jeu propose actuellement 14 passifs d'armure, chacun ayant un impact sur votre stratégie et votre efficacité de combat. N'oubliez pas que seul le gilet articulation du corps possède des passifs; Les casques et les capes sont standard.
Armor Passive | Description |
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Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |

Liste des niveaux passifs d'armure (version 1.002.003)
Cette liste de niveaux évalue les passifs en fonction de la valeur globale, de l'utilité et de l'efficacité dans diverses missions et types ennemis.
Tier | Armor Passive | Rationale |
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**S** | Engineering Kit | Extra grenades are invaluable for diverse tasks: closing bug holes, destroying fabricators, and utilizing powerful grenades. |
| Med-Kit | Significantly boosts survivability, especially when combined with the Experimental Infusion booster, effectively negating lethal damage. |
| Siege-Ready | Substantially improves ammo management and reload times, crucial for sustained combat, especially with high-ammo weapons. |
**A** | Democracy Protects | Provides a strong defensive boost, particularly in early game, mitigating lethal damage. |
| Extra Padding | Offers consistent damage resistance. |
| Fortified | Extremely effective against Automatons, enhancing survival against explosive attacks and improving weapon effectiveness against robotic foes. |
| Servo-Assisted | Excellent against Terminids; increased throwing range allows for safer stratagem deployment and grenade use, while extra limb health aids survivability. |
**B** | Peak Physique | Situational; melee combat is generally avoided, though the reduced weapon drag is beneficial against agile enemies. |
| Inflammable | Useful for fire-based builds, especially in environments with fire hazards. |
| Scout | The radar effect aids in enemy detection, but its utility is limited by its lack of additional information. |
**C** | Acclimated | Limited effectiveness as you rarely face all four elemental damage types simultaneously. |
| Advanced Filtration | Only valuable for gas-focused builds, and even then, the overall benefit is minimal. |
| Electrical Conduit | Primarily useful against the Illuminate, but other options often prove superior. |
| Unflinching | The reduction in recoil flinch and camera shake has minimal impact on combat effectiveness. |

Cette liste de guides et de niveaux devrait vous aider à optimiser votre expérience Helldivers 2. N'oubliez pas d'adapter vos choix passifs d'armure en fonction de la mission spécifique et des types ennemis que vous rencontrez.