Home News Minecraft-Like Social Sim Game “Alterra” In Development by Ubisoft

Minecraft-Like Social Sim Game “Alterra” In Development by Ubisoft

Feb 11,2025 Author: Charlotte

Ubisoft Montreal Unveils "Alterra," a Novel Voxel-Based Social Sim

Ubisoft Montreal, renowned for titles like Assassin's Creed Valhalla and Far Cry 6, is reportedly developing a new voxel game codenamed "Alterra," as revealed by Insider Gaming on November 26th. This project, drawing inspiration from Minecraft and Animal Crossing, reportedly emerged from a previously cancelled four-year development.

Minecraft-Like Social Sim Game “Alterra” In Development by Ubisoft

The core gameplay loop, according to sources, mirrors the charm of Animal Crossing. Instead of anthropomorphic villagers, players interact with "Matterlings," whimsical creatures resembling Funko Pops, on their home island. These Matterlings, inspired by fantastical creatures and familiar animals like cats and dogs, boast diverse appearances based on their attire.

Minecraft-Like Social Sim Game “Alterra” In Development by Ubisoft

Beyond the home island, players can explore diverse biomes, reminiscent of Minecraft, gathering unique materials for construction. Each biome offers specific resources; forests, for example, provide ample wood. However, exploration isn't without peril, as enemies inhabit these varied landscapes.

Minecraft-Like Social Sim Game “Alterra” In Development by Ubisoft

The game, helmed by lead producer Fabien Lhéraud (a 24-year Ubisoft veteran) and creative director Patrick Redding (known for his work on Gotham Knights, Splinter Cell Blacklist, and Far Cry 2), has been in development for over 18 months. Lhéraud's LinkedIn profile confirms his involvement in a "Next Gen Unannounced Project" initiated in December 2020.

Minecraft-Like Social Sim Game “Alterra” In Development by Ubisoft

While the concept is exciting, it's crucial to remember that "Alterra" is still under development and subject to change.

Understanding Voxel Games

Voxel games utilize a distinctive rendering technique. Objects are constructed from small cubes or voxels, assembled to create complex 3D models—think digital LEGO bricks. This contrasts with polygon-based rendering, common in games like S.T.A.L.K.E.R. 2, which uses triangles to form surfaces. Voxel games offer a unique solidity; players cannot typically clip through objects.

Minecraft-Like Social Sim Game “Alterra” In Development by Ubisoft

While polygon rendering is often preferred for efficiency, Ubisoft's foray into voxel technology with "Alterra" promises a visually distinct and engaging experience. The game's blend of social simulation and exploration, coupled with its unique visual style, makes it a project worth watching.

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