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Choosing the top class for Dungeon Leveling depends on factors like early, mid, or late-game performance, solo or team play, and PvE versus PvP. This guide ranks classes for PvE based on their team utility in mid-to-late game, with occasional notes on solo performance. Here’s the Dungeon Leveling class tier list.

This Dungeon Leveling tier list ranks classes from S-Tier to C-Tier based on their strength and necessity in mid-to-late game team compositions. High damage alone doesn’t make a class the best—Wizards excel in damage but require Tanks and Healers to survive raids. This guide focuses on PvE, not PvP, and provides detailed reasons for each class’s ranking. For new players, choose a class that feels fun and ignore this list until later stages. Solo players will find notes on each class’s solo viability below.
| Class | Ranking Reason | Is It Good for Solo? |
|---|---|---|
![]() Tank | In late-game scenarios, Tanks are essential for drawing enemy attention and stunning groups, allowing DPS and Healers to focus on their roles. They create breathing room for positioning, dealing damage, and recovering. Tanks are the hardest class to kill, and with Life Steal, they become nearly invincible. | With Life Steal, Tanks can solo effectively by grouping enemies, stunning, and dealing damage. However, their damage output is lower than Warriors. |
![]() Healer | Healers are optional early on but become indispensable in mid-to-late game. Enemy AOEs and unavoidable damage deplete potions, making Healers critical for keeping teams alive and healthy during raids. | Not suitable for solo play. |
| Class | Ranking Reason | Is It Good for Solo? |
|---|---|---|
![]() Wizard | Wizards lead as the top DPS class with high base damage and powerful AOEs like Fireball and Lightning Chains, outshining Warriors, Assassins, and Rangers. However, they rely on Tanks for protection and shine brighter with subclasses. | Wizards excel in solo early game, wiping out enemy groups quickly. In mid-to-late game, they struggle without a Tank, reducing their solo effectiveness. |
![]() Warrior | Warriors balance solid DPS with decent survivability thanks to built-in Life Steal, which can be enhanced further. While their damage is lower than Wizards, they’re more versatile, supporting Tanks and keeping enemies off Wizards. | Warriors are excellent for solo play with built-in Life Steal, strong close-range AOE, and good durability. |
| Class | Ranking Reason | Is It Good for Solo? |
|---|---|---|
![]() Assassin | Assassins can shine with skilled players, leveraging powerful abilities for high impact. However, their low sustain and defense require precise play to match A or S-Tier classes. Poor execution can drop them to C-Tier. | Assassins are fun for solo play but demand skill and ample Mana. Without Mana potions, their effectiveness drops, requiring long waits for Mana recovery. |
![]() Ranger (Mid Game) | Rangers perform well in early-to-mid game with solid DPS and safe playstyles. However, their AOE skills weaken as levels progress, limiting their impact. | Rangers can excel solo in early-to-mid game with effective kiting and hit-and-run tactics, but their solo potential fades without a Tank in later stages. |
| Class | Ranking Reason |
|---|---|
![]() Ranger (Late Game) | Rangers struggle in late game due to weak AOE damage skills. Wizards, Assassins, and Warriors outshine them with stronger multi-target damage or utility, making Rangers less optimal despite being enjoyable. |
That’s the full Dungeon Leveling class tier list. Explore more guides on our Roblox page.
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