Home News Dragon Age Developers Reveal They’ve Been Laid Off After BioWare Puts ‘Full Focus’ on Mass Effect

Dragon Age Developers Reveal They’ve Been Laid Off After BioWare Puts ‘Full Focus’ on Mass Effect

Feb 25,2025 Author: Ellie

Key Dragon Age developers depart BioWare following restructuring for Mass Effect 5.

On January 29th, IGN reported that BioWare had reassigned numerous developers to other EA projects, fully focusing on Mass Effect 5. General manager Gary McKay stated the studio is "reimagining how we work" between development cycles and that the full studio's support wasn't currently needed for the Dragon Age project. Many employees were successfully transitioned to other suitable roles within EA. However, some Dragon Age team members faced termination, with the option to apply for other internal positions.

Subsequently, several BioWare developers announced their departures on social media. This includes editor Karin West-Weekes, narrative designer and lead writer on Dragon Age: The Veilguard Trick Weekes, editor Ryan Cormier, producer Jen Cheverie, and senior systems designer Michelle Flamm. These departures follow 2023 layoffs and the recent exit of Dragon Age: The Veilguard director Corinne Busche.

EA's response regarding the impact of these changes remained vague, stating that the studio is appropriately staffed for the current Mass Effect development phase. They did not provide specific numbers on affected individuals.

Dragon Age: The Veilguard, the first new entry in the series in a decade, concluded its development last week with what appeared to be its final major update. The game's launch was notably underwhelming, with BioWare confirming no post-launch DLC, a significant departure from previous Dragon Age titles. EA later admitted the game missed sales expectations by 50%, achieving only 1.5 million players instead of the projected three million. The game's development had already been marked by challenges, including layoffs and the departure of several key personnel.

The next Mass Effect game is being developed by a "core team" at BioWare, led by veterans of the original trilogy, including Mike Gamble, Preston Watamaniuk, Derek Watts, and Parrish Ley.

LATEST ARTICLES

31

2026-03

Raise Animals Codes (October 2025)

If you've ever dreamed of running your own zoo, Raise Animals on Roblox is the perfect experience for you. Start with just one animal and race through an obstacle course, using your lasso to tame new creatures and bring them back to your farm. Feed y

Author: EllieReading:1

30

2026-03

Elden Ring Nightreign Hits 300k Concurrent Players in Its First Hour

https://images.97xz.com/uploads/59/68399dfc3fc50.webp

Elden Ring Nightreign launches with more than 300,000 players in its first hour. Discover the game’s concurrent player peak and day-one patch details.Elden Ring Nightreign is Out Now!Over 300,000 Players in 60 MinutesElden Ring Nightreign has drawn m

Author: EllieReading:2

29

2026-03

Old School RuneScape Is Finally Bringing the Sailing Skill, Release Date Revealed

https://images.97xz.com/uploads/01/68fbe95448e9e.webp

After years of speculation, rumors, and sea-themed memes, Jagex is finally introducing the one feature many of us have been craving in Old School RuneScape. More than just a feature, the long-awaited Sailing skill is coming next month.When exactly is

Author: EllieReading:4

29

2026-03

Hideo Kojima Should Make a New P.T.-Style Game, or Maybe I Will, Says Bayonetta and Devil May Cry Creator Hideki Kamiya

Okami and Bayonetta creator Hideki Kamiya recently shared his thoughts on Hideo Kojima’s “lost” horror game demo P.T. and its enduring impact. A collaboration between Hideo Kojima and film director Guillermo del Toro, P.T. launched in 2014 as a free

Author: EllieReading:3