Home News Elden Ring: Nightreign Unveils New Characters and Gameplay Features

Elden Ring: Nightreign Unveils New Characters and Gameplay Features

Jul 29,2025 Author: Liam
Elden Ring Nightreign News

Elden Ring: Nightreign, an upcoming spin-off from FromSoftware’s acclaimed title, promises fresh adventures. Discover the latest updates and insights on this anticipated game!

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Elden Ring: Nightreign Updates

2025

April 16

 ⚫︎ As Elden Ring: Nightreign nears release, FromSoftware introduced Raider, a new playable character, in a trailer posted on April 15 via Twitter (X). Portrayed as a seasoned Viking wielding a mighty axe, Raider delivers devastating combat moves, including slaying a dragon solo. The trailer also showcases his ability to summon a massive monolith, creating elevated platforms to aid allies, especially ranged fighters, and enhance his aerial attack strategies.

Read more: Elden Ring: Nightreign’s Raider Wields an Axe and Defeats Dragons with Style (Game8)

April 9

 ⚫︎ FromSoftware debuted a trailer highlighting Duchess, one of eight preset playable characters in Elden Ring: Nightreign. Unlike its predecessor, Nightreign skips character creation, offering eight unique characters, with four revealed so far.

Read more: Elden Ring: Nightreign Introduces Duchess as a New Playable Character (Game Rant)

February 14

 ⚫︎ Elden Ring: Nightreign will feature bosses from past FromSoftware titles, but their inclusion focuses on gameplay rather than deep lore connections. In a GameSpot interview, director Junya Ishizaki explained that these familiar enemies enhance the experience without requiring extensive lore analysis.

Read more: Elden Ring: Nightreign Reintroduces Dark Souls Bosses for Gameplay Thrills (Game8)

February 12

 ⚫︎ Director Junya Ishizaki told PC Gamer Magazine Issue 405 that Elden Ring: Nightreign will include procedurally generated landscapes like volcanoes, swamps, and forests. GamesRadar notes these dynamic terrain shifts ensure a unique game world each session.

Read more: Elden Ring: Nightreign’s Dynamic Maps Ensure Varied Playthroughs (Game8)

February 2

 ⚫︎ Director Junya Ishizaki clarified that Elden Ring: Nightreign’s roguelike elements evolved naturally during development, not as a trend-chasing move. In a PC Gamer interview, he shared that the focus was on streamlining the RPG experience—exploration, character growth, and leveling—into a compact, engaging cycle.

Read more: Elden Ring: Nightreign’s Roguelike Design Focuses on a Streamlined RPG Experience (GamesRadar)

January 31

 ⚫︎ Kadokawa launched Elden Ring: Become Lord II, the final volume of the full-color comic series, priced at 3,300 yen (about $21.45). Available on platforms like Book Walker and Amazon Japan, it follows the first volume from June 2024, wrapping up the Become Lord storyline.

Read more: Elden Ring: Become Lord II Concludes the Comic Series (Siliconera)

January 30

 ⚫︎ With Elden Ring: Nightreign among 2025’s most awaited games, scalpers are targeting its limited Network Test, set for February 11. FromSoftware began sending confirmation emails, but eBay listings are already surfacing, with sellers using email screenshots to profit despite lacking codes. The test offers early access to Nightreign, a standalone multiplayer survival RPG in the Elden Ring universe, with no confirmed release date yet.

Read more: Elden Ring: Nightreign Network Test Codes Spark Scalping Frenzy (The Gamer)

January 10

 ⚫︎ Bandai Namco and FromSoftware opened registration for the Elden Ring: Nightreign closed Network Test, running February 14-16 on PlayStation 5 and Xbox Series X|S.

Read more: Elden Ring: Nightreign Network Test Registration Opens (Gematsu)

January 8

 ⚫︎ Elden Ring player chickensandwich420 vowed to battle Messmer from the Shadow of the Erdtree DLC daily with a different weapon, without taking a hit, until Nightreign’s release, per TheGamer. Initially planning to cycle through all FromSoftware bosses, they focused on Messmer due to university commitments.

Read more: Elden Ring Player Challenges Messmer Daily Until Nightreign Launches (PC Gamer)

January

 ⚫︎ Director Junya Ishizaki told IGN Japan that Elden Ring: Nightreign will omit the classic FromSoftware player messaging system. While player ghosts remain visible, the session-based design, with 40-minute playthroughs in the procedurally generated Limveld, limits time for message reading or writing. The game introduces a roguelike format with a three-day progression and co-op for up to three players.

Read more: Elden Ring: Nightreign Drops Messaging System for Streamlined Gameplay (PCGamesN)

2024

December 17

 ⚫︎ In a Famitsu interview, director Junya Ishizaki shared that Elden Ring: Nightreign will include select Dark Souls enemies, reflecting the chaos caused by the Night King in a parallel universe. The game features eight unique playable characters and a three-day progression system that alters the map with new events and enemies. A Spectral Hawk companion aids exploration by revealing shortcuts.

Read more: Elden Ring: Nightreign Incorporates Dark Souls Enemies (Mp1st)

December 17

 ⚫︎ Elden Ring: Nightreign supports solo or three-player co-op modes but excludes two-player gameplay, director Junya Ishizaki confirmed to IGN. Designed for solo or trio play, it prepares players for boss battles during the 2025 Network Test.

Read more: Elden Ring: Nightreign Limits Co-op to Solo or Trio Play (VGC)

December 13

 ⚫︎ Bandai Namco and FromSoftware announced that Elden Ring: Nightreign Network Test registration opens January 10, 2025, for PS5 and Xbox Series X|S, with the test scheduled for February.

Read more: Elden Ring: Nightreign Network Test Registration Begins January 10, 2025 (Elden Ring Official X Account)

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