Home News STALKER 2 1 Million Copies Sold in Two Days Have Devs Feeling Thankful

STALKER 2 1 Million Copies Sold in Two Days Have Devs Feeling Thankful

Jan 26,2025 Author: Victoria

STALKER 2 1 Million Copies Sold in Two Days Have Devs Feeling ThankfulGSC Game World, developers of STALKER 2: Heart of Chornobyl, express deep gratitude for surpassing 1 million copies sold within two days of its launch across Steam and Xbox consoles. A forthcoming patch promises significant improvements. Let's delve into the details of this impressive launch and the planned updates.

A Million Copies Sold: A Resounding Success

STALKER 2 1 Million Copies Sold in Two Days Have Devs Feeling ThankfulThe Chornobyl Exclusion Zone is bustling with activity thanks to the game's immense popularity. GSC Game World proudly announced the achievement of 1 million units sold within 48 hours, encompassing both Steam and Xbox Series X|S sales. This figure doesn't include players accessing the game through Xbox Game Pass, suggesting the actual player count is even higher. The developers expressed their sincere appreciation to the STALKER 2 community, calling it "just the start of our unforgettable adventure."

Community Feedback: A Crucial Part of Improvement

STALKER 2 1 Million Copies Sold in Two Days Have Devs Feeling ThankfulWhile the initial sales are remarkable, GSC Game World acknowledges the presence of bugs and seeks player assistance in identifying and resolving them. They've established a dedicated website for bug reporting and feedback, urging players to utilize this platform instead of the Steam forums for quicker response times and more effective issue tracking.

First Patch Incoming: Addressing Key Issues

STALKER 2 1 Million Copies Sold in Two Days Have Devs Feeling ThankfulA first post-release patch is scheduled for release this week on both PC and Xbox. This update targets critical issues, including game crashes, main quest progression roadblocks, and other gameplay-impacting problems. Balance adjustments, particularly weapon pricing, are also included. Further improvements to the analog stick and A-Life systems are planned for future updates. The developers reiterate their commitment to continuous improvement based on player feedback.

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