在鲍德尔大门3 
中释放了致命的震惊者刺客
本指南详细介绍了一个强大的《震惊者/刺客》多类构建,用于,在近战和远程战斗中都表现出色。  这种致命的组合利用了游侠和流氓子类的优势来造成毁灭性的结果。
不可否认的是游侠和流氓之间的协同作用。  两者都在很大程度上依靠敏捷,具有隐形,锁定和陷阱的关键技能。  游骑兵增加了武器能力和支持性法术,而流氓则造成了毁灭性的近战能力。  他们结合的隐形能力确实很强大。
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Kristy Ambrose的2024年12月24日更新了
 
 
:
   ,而拉里安(Larian Studios)已确认没有BG3的DLC或续集,Patch 8(2025)引入了新的子类,开辟了令人兴奋的构建可能性。对于这种游侠/流氓的构建,灵巧性仍然至关重要,并以智慧的拼写为补充。  仔细选择种族,背景,壮举和装备是关键。
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刺刺者刺客构建:在任何环境中的野蛮隐形
 
这个构建将刺客的致命精度与阴谋家的荒野生存技巧融合在一起。  最终的角色是一种多功能战斗机,在近距离和远距离上同样有效。  近战和远程战斗之间的选择取决于您的特定技能,能力和装备选择。
>共享技巧,例如隐形,手和敏捷的能力,使这种多类自然而然地适合。  包括游侠咒语和潜在的种族罐头增加了战术多功能性。 
 能力得分:敏捷性和智慧统治suign supreme  
 优先考虑身体上的损害和生存能力,而不是完全忽略咒语。
>

敏感性:对这两个类别的手,隐身和武器熟练的袖子至关重要。- 
> 智慧:> Ranger Spellcasting和感知检查必不可少的
-  宪法:增加生命值 - 前线战斗人员必须
<>>强度:
- 不太重要,除非专注于近战DPS。
>智能:一个“转储统计”  - 两种都没有大量利用智能。>
- 魅力:相对不重要,尽管创意玩家可以找到它的用途。
- 竞赛选择:增强您的优势>
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Background
| Race | Subrace | Abilities |  
| Drow | Lloth-Sworn, Seldarine | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells (Faerie Fire, Darkness). Moral alignment differs. |  
| Elf | Wood Elf | Improved Stealth, increased movement speed, Elven Weapon Training, Darkvision, Fey Ancestry. |  
| Half-Elf | Drow Half-Elf, Wood Half-Elf | Combines Drow/Human or Wood Elf/Human advantages, offering weapon/armor proficiency and Civil Militia ability. |  
| Human | na | Civil Militia Feat, increased movement speed and carrying capacity. |  
| Githyanki | na | Increased movement speed, spells (Enhanced Leap, Misty Step), Martial Prodigy (medium armor, sword proficiencies). |  
| Halfling | Lightfoot | Brave, Halfling Luck, advantage on Stealth checks. |  
| Gnome | Forest, Deep | Forest Gnomes: Speak with Animals, improved Stealth. Deep Gnomes: Superior Darkvision, Stone Camouflage. |  | Skills | Description | 
|  Outlander | Athletics, Survival | Raised in the wilderness, experienced in survival. | 
| 
Charlatan<🎜>
| Background | Skills | Description |  
| Outlander | Athletics, Survival | Raised in the wilderness, experienced in survival. |  
| Charlatan | Deception, Sleight of Hand | Skilled in deception and trickery. |  
| Soldier | Athletics, Intimidation | Disciplined and experienced in combat. |  
| Folk Hero | Animal Handling, Survival | A hero from humble beginnings, skilled in wilderness survival and animal handling. |  
| Urchin | Sleight of Hand, Stealth | Experienced in stealth and thievery from a young age. |  
| Criminal | Deception, Stealth | Skilled in stealth and deception, possibly with a criminal past. |  | Deception, Sleight of Hand | Skilled in deception and trickery. | 
| <🎜>Soldier<🎜> | Athletics, Intimidation | Disciplined and experienced in combat. | 
| <🎜>Folk Hero<🎜> | Animal Handling, Survival | A hero from humble beginnings, skilled in wilderness survival and animal handling. | 
| <🎜>Urchin<🎜> | Sleight of Hand, Stealth | Experienced in stealth and thievery from a young age. | 
| <🎜>Criminal<🎜> | Deception, Stealth | Skilled in stealth and deception, possibly with a criminal past. | 
<🎜><🎜>背景:塑造您的故事<🎜><🎜>
<🎜><🎜>选择反映您角色过去和技能的背景。<🎜>>
<🎜>
| Feat | Description | 
| Ability Score Improvement | Increase one ability score by 2 or two by 1. | 
| Alert 
| Feat | Description |  
| Ability Score Improvement | Increase one ability score by 2 or two by 1. |  
| Alert | Prevents being surprised, +5 to Initiative. |  
| Athlete | Dexterity/Strength +1, faster recovery from prone, increased jump distance. |  
| Crossbow Expert | Removes disadvantage on melee attacks, doubles Gaping Wounds duration. |  
| Dual Wielder | Use two weapons (non-heavy), +1 to AC. |  
| Magic Initiate: Cleric | Access to cleric spells. |  
| Mobile | Increased movement speed, unaffected by difficult terrain while dashing, no attacks of opportunity. |  
| Resilient | Increase one ability score by 1, gain proficiency in that ability's saving throws. |  
| Spell Sniper | Enhanced ranged spellcasting. |  | Prevents being surprised,  5 to Initiative. | 
| Athlete | Dexterity/Strength  1, faster recovery from prone, increased jump distance. | 
| Crossbow Expert | Removes disadvantage on melee attacks, doubles Gaping Wounds duration. | 
| Dual Wielder | Use two weapons (non-heavy),  1 to AC. | 
| Magic Initiate: Cleric | Access to cleric spells. | 
| Mobile | Increased movement speed, unaffected by difficult terrain while dashing, no attacks of opportunity. | 
| Resilient | Increase one ability score by 1, gain proficiency in that ability's saving throws. | 
| Spell Sniper | Enhanced ranged spellcasting. | 
壮举和能力得分的改进:微调构建- >
十二个级别允许六个壮举。考虑游侠和流氓级别的平衡(例如,10 Ranger/3 Rogue)。
-  齿轮建议:增强您的属性>
- 选择可以提高灵巧,智慧或宪法的齿轮。  流氓仅限于衣服,而游骑兵则具有更大的灵活性。
nimblefinger手套:半链/gnomes的敏捷性。
>自主的头盔:<🎜>智慧储蓄掷率的熟练程度。<🎜>
<🎜><🎜>> darkfire短弓:<🎜>火/冷抗性,急速(每长时间休息)。
<🎜><🎜>杂技鞋:<🎜>敏捷储蓄和杂技的加成。<🎜>
<🎜> <🎜>优雅的布:<🎜> 2敏捷,猫的宽限能力。<🎜>
<🎜>
<🎜>该详细的指南为在中创建一个强大的阴谋刺客提供了坚实的基础。请记住将构建适应您喜欢的游戏风格和面临的挑战。>