在鲍德尔大门3
中释放了致命的震惊者刺客
本指南详细介绍了一个强大的《震惊者/刺客》多类构建,用于,在近战和远程战斗中都表现出色。 这种致命的组合利用了游侠和流氓子类的优势来造成毁灭性的结果。
不可否认的是游侠和流氓之间的协同作用。 两者都在很大程度上依靠敏捷,具有隐形,锁定和陷阱的关键技能。 游骑兵增加了武器能力和支持性法术,而流氓则造成了毁灭性的近战能力。 他们结合的隐形能力确实很强大。
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Kristy Ambrose的2024年12月24日更新了
:
,而拉里安(Larian Studios)已确认没有BG3的DLC或续集,Patch 8(2025)引入了新的子类,开辟了令人兴奋的构建可能性。对于这种游侠/流氓的构建,灵巧性仍然至关重要,并以智慧的拼写为补充。 仔细选择种族,背景,壮举和装备是关键。
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刺刺者刺客构建:在任何环境中的野蛮隐形
这个构建将刺客的致命精度与阴谋家的荒野生存技巧融合在一起。 最终的角色是一种多功能战斗机,在近距离和远距离上同样有效。 近战和远程战斗之间的选择取决于您的特定技能,能力和装备选择。
>共享技巧,例如隐形,手和敏捷的能力,使这种多类自然而然地适合。 包括游侠咒语和潜在的种族罐头增加了战术多功能性。
能力得分:敏捷性和智慧统治suign supreme
优先考虑身体上的损害和生存能力,而不是完全忽略咒语。
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敏感性:
对这两个类别的手,隐身和武器熟练的袖子至关重要。-
> 智慧:
> Ranger Spellcasting和感知检查必不可少的
- 宪法:增加生命值 - 前线战斗人员必须
<>>强度:- 不太重要,除非专注于近战DPS。
>智能:一个“转储统计” - 两种都没有大量利用智能。>
- 魅力:相对不重要,尽管创意玩家可以找到它的用途。
- 竞赛选择:增强您的优势
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Race |
Subrace |
Abilities |
Drow |
Lloth-Sworn, Seldarine |
Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells (Faerie Fire, Darkness). Moral alignment differs. |
Elf |
Wood Elf |
Improved Stealth, increased movement speed, Elven Weapon Training, Darkvision, Fey Ancestry. |
Half-Elf |
Drow Half-Elf, Wood Half-Elf |
Combines Drow/Human or Wood Elf/Human advantages, offering weapon/armor proficiency and Civil Militia ability. |
Human |
na |
Civil Militia Feat, increased movement speed and carrying capacity. |
Githyanki |
na |
Increased movement speed, spells (Enhanced Leap, Misty Step), Martial Prodigy (medium armor, sword proficiencies). |
Halfling |
Lightfoot |
Brave, Halfling Luck, advantage on Stealth checks. |
Gnome |
Forest, Deep |
Forest Gnomes: Speak with Animals, improved Stealth. Deep Gnomes: Superior Darkvision, Stone Camouflage. |
Background |
Skills |
Description |
Outlander |
Athletics, Survival |
Raised in the wilderness, experienced in survival. |
Background |
Skills |
Description |
Outlander |
Athletics, Survival |
Raised in the wilderness, experienced in survival. |
Charlatan |
Deception, Sleight of Hand |
Skilled in deception and trickery. |
Soldier |
Athletics, Intimidation |
Disciplined and experienced in combat. |
Folk Hero |
Animal Handling, Survival |
A hero from humble beginnings, skilled in wilderness survival and animal handling. |
Urchin |
Sleight of Hand, Stealth |
Experienced in stealth and thievery from a young age. |
Criminal |
Deception, Stealth |
Skilled in stealth and deception, possibly with a criminal past. |
Charlatan<🎜> |
Deception, Sleight of Hand |
Skilled in deception and trickery. |
<🎜>Soldier<🎜> |
Athletics, Intimidation |
Disciplined and experienced in combat. |
<🎜>Folk Hero<🎜> |
Animal Handling, Survival |
A hero from humble beginnings, skilled in wilderness survival and animal handling. |
<🎜>Urchin<🎜> |
Sleight of Hand, Stealth |
Experienced in stealth and thievery from a young age. |
<🎜>Criminal<🎜> |
Deception, Stealth |
Skilled in stealth and deception, possibly with a criminal past. |
<🎜><🎜>背景:塑造您的故事<🎜><🎜>
<🎜><🎜>选择反映您角色过去和技能的背景。<🎜>>
<🎜>
Feat |
Description |
Ability Score Improvement |
Increase one ability score by 2 or two by 1. |
Alert
Feat |
Description |
Ability Score Improvement |
Increase one ability score by 2 or two by 1. |
Alert |
Prevents being surprised, +5 to Initiative. |
Athlete |
Dexterity/Strength +1, faster recovery from prone, increased jump distance. |
Crossbow Expert |
Removes disadvantage on melee attacks, doubles Gaping Wounds duration. |
Dual Wielder |
Use two weapons (non-heavy), +1 to AC. |
Magic Initiate: Cleric |
Access to cleric spells. |
Mobile |
Increased movement speed, unaffected by difficult terrain while dashing, no attacks of opportunity. |
Resilient |
Increase one ability score by 1, gain proficiency in that ability's saving throws. |
Spell Sniper |
Enhanced ranged spellcasting. |
|
Prevents being surprised, 5 to Initiative. |
Athlete |
Dexterity/Strength 1, faster recovery from prone, increased jump distance. |
Crossbow Expert |
Removes disadvantage on melee attacks, doubles Gaping Wounds duration. |
Dual Wielder |
Use two weapons (non-heavy), 1 to AC. |
Magic Initiate: Cleric |
Access to cleric spells. |
- Mobile
|
Increased movement speed, unaffected by difficult terrain while dashing, no attacks of opportunity. |
Resilient |
Increase one ability score by 1, gain proficiency in that ability's saving throws. |
- Spell Sniper
|
Enhanced ranged spellcasting. |
壮举和能力得分的改进:微调构建- >
十二个级别允许六个壮举。考虑游侠和流氓级别的平衡(例如,10 Ranger/3 Rogue)。
- 齿轮建议:增强您的属性
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- 选择可以提高灵巧,智慧或宪法的齿轮。 流氓仅限于衣服,而游骑兵则具有更大的灵活性。
nimblefinger手套:
半链/gnomes的敏捷性。
>自主的头盔:<🎜>智慧储蓄掷率的熟练程度。<🎜>
<🎜><🎜>> darkfire短弓:<🎜>火/冷抗性,急速(每长时间休息)。
<🎜><🎜>杂技鞋:<🎜>敏捷储蓄和杂技的加成。<🎜>
<🎜> <🎜>优雅的布:<🎜> 2敏捷,猫的宽限能力。<🎜>
<🎜>
<🎜>该详细的指南为在中创建一个强大的阴谋刺客提供了坚实的基础。请记住将构建适应您喜欢的游戏风格和面临的挑战。>