
The anticipation surrounding Neil Druckmann's latest project, *Intergalactic: The Heretic Prophet*, has reached new heights with the recent revelation of its setting. Druckmann unveiled this exciting information during an appearance on the *Creator to Creator* show, offering fans a glimpse into the game's universe.
*Intergalactic: The Heretic Prophet* is set in an alternate future that branches off from our own timeline in the late ‘80s. The narrative introduces a new religion that rises to prominence within the game's universe. Naughty Dog has dedicated several years to crafting a rich and detailed lore for this religion, tracing its journey from the emergence of its first prophet through its evolution and eventual distortions.
This religion takes root and expands on a solitary planet, which ultimately becomes isolated from the rest of the galaxy. The game's protagonist experiences a dramatic crash-landing on this very planet, finding herself in a starkly desolate environment. Alone and without any companions, she faces the daunting challenge of survival. This theme of solitude and self-reliance is central to the project, marking a departure from Naughty Dog's previous titles where characters often had companions to interact with. In *Intergalactic: The Heretic Prophet*, players will need to navigate and solve the mysteries of the planet on their own, striving to find a way to escape.
Despite being in development for four years, details about a potential release date for *Intergalactic: The Heretic Prophet* remain elusive. Fans and gamers alike will need to stay tuned for further updates from Naughty Dog as the project progresses.