Hogar Noticias Marvel Rivals Dev dice que no están trolleando Dataminers: "Preferimos pasar nuestro tiempo desarrollando el juego"

Marvel Rivals Dev dice que no están trolleando Dataminers: "Preferimos pasar nuestro tiempo desarrollando el juego"

Feb 25,2025 Autor: George

Los desarrolladores de Marvel Rivals abordan los rumores de data de datos: sin trolling intencional, solo muchas ideas.

Dataminers descubrió recientemente un tesoro de posibles personajes futuros dentro del código de Marvel Rivals. Si bien algunas predicciones tempranas demostraron ser precisas (como la adición de Fantastic Four), el gran volumen de nombres provocó especulaciones: ¿Se plantaron algunos deliberadamente para engañar?

Planteamos esta pregunta directamente al productor de Marvel Rivals Weicong Wu y el productor ejecutivo de Marvel Games Danny Koo. Al negar cualquier trolling intencional, reconocieron la presencia de código sobrante de varias exploraciones de diseño. Wu explicó que el diseño del personaje implica un proceso complejo, lo que resulta en numerosos conceptos, prototipos y ensayos, algunos de los cuales pueden permanecer en la base de código, incluso si finalmente se descarta. La inclusión de un personaje depende en gran medida de la retroalimentación del jugador y la experiencia de juego deseada.

Koo ofreció una analogía más informal: "Era como si hubiera alguien haciendo papeleo de scratch y luego simplemente dejó un cuaderno allí, y alguien \ [un Dataminer ]decidió abrirlo sin contexto". Hizo hincapié en su preferencia por centrarse en el desarrollo del juego en lugar de las bromas elaboradas. "No. Preferimos pasar nuestro tiempo desarrollando el juego real", dijo Koo.

El proceso de agregar personajes a los rivales de Marvel implica un horizonte de planificación de un año, con el objetivo de un nuevo lanzamiento de personajes cada seis semanas. NetEase prioriza el juego de equilibrio al identificar los tipos y habilidades de personajes necesarios. Presentan posibles adiciones a Marvel Games, considerando el interés de la comunidad y la alineación con los planes más amplios de Marvel (películas, cómics). Esto explica la extensa lista de nombres en el código, un reflejo de la lluvia de ideas continua de NetEase.

El lanzamiento del juego fue exitoso, y la adición constante de nuevos personajes, como la próxima antorcha humana y la cosa (lanzamiento del 21 de febrero), continúa mejorando la experiencia. Las discusiones también mencionaron una posible versión de Nintendo Switch 2 (detalles disponibles en un artículo separado). En resumen, si bien el código puede contener una multitud de posibilidades, los desarrolladores aseguran a los jugadores que cualquier "trolling" aparente es puramente coincidencia.

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