Maison Nouvelles EA dit que le prochain champ de bataille est «attendu» pour l'exercice 2026

EA dit que le prochain champ de bataille est «attendu» pour l'exercice 2026

Mar 21,2025 Auteur: Oliver

Electronic Arts (EA) a annoncé aujourd'hui que le prochain épisode de la franchise Battlefield devrait être publié au cours de son exercice 2026, s'étalant d'avril 2025 à mars 2026. Cette annonce accompagnait le dévoilement de Battlefield Labs, une nouvelle initiative de test de joueurs conçue pour recueillir des commentaires et affiner le jeu avant le lancement. L'initiative offre un aperçu du gameplay pré-alpha, présentant les efforts de collaboration de quatre studios EA: Dice (Stockholm), motif, effet ondulée et critère.

DICE mène le développement multijoueur, tandis que le motif contribue aux missions solo et aux cartes multijoueurs. Ripple Effect se concentre sur l'attraction de nouveaux joueurs dans la franchise, et Criterion est de gérer la campagne solo. EA décrit cette phase de développement comme «critique», soulignant l'importance de la rétroaction des joueurs dans la formation du produit final. Battlefield Labs testera les éléments de jeu de base, y compris le combat, la destruction, les armes, les véhicules et les gadgets, ainsi que des modes classiques comme la conquête et la percée. L'initiative explorera également de nouvelles idées et affinera les systèmes existants comme le système de classe.

Ce projet ambitieux marque un investissement important pour EA, impliquant quatre studios dédiés. Cela fait suite à la fermeture de Ridgeline Games en 2024, un studio travaillant auparavant sur un titre de champ de bataille pour le joueur solo autonome. Le nouveau champ de bataille reviendra dans un cadre moderne, s'inspirant des époques populaires de Battlefield 3 et 4, incorporant des éléments tels que Ship-to-Nhip et Helicopter Combat, et incorporant des catastrophes naturelles dans le gameplay. Le jeu abordera également les critiques de Battlefield 2042, abandonnant le système spécialisé et revenant à des cartes de 64 joueurs. Le PDG d'EA, Andrew Wilson, a décrit le projet comme l'un des efforts les plus ambitieux d'EA. Vince Zampella, responsable de la réapparition et du groupe GM pour l'organisation EA Studios, a souligné l'importance de retrouver la confiance des principaux joueurs de champ de bataille tout en élargissant simultanément l'appel de la franchise à un public plus large. Les détails de la plate-forme et le titre officiel restent à l'improviste.

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