Home News EA CEO: Dragon Age: Veilguard Disappoints, Gamers Seek 'Shared Worlds'

EA CEO: Dragon Age: Veilguard Disappoints, Gamers Seek 'Shared Worlds'

Feb 19,2025 Author: Logan

EA CEO Andrew Wilson attributes the financial underperformance of Dragon Age: The Veilguard to its failure to connect with a sufficiently large audience. Last week's restructuring of BioWare, focusing solely on Mass Effect 5, saw personnel transfers from the Dragon Age team to other EA projects.

This followed EA's announcement of The Veilguard's disappointing sales figures. While EA reported 1.5 million players during the recent quarter, this fell significantly short – almost 50% – of projected numbers.

IGN previously documented The Veilguard's development challenges, including layoffs and the departure of key personnel. Bloomberg's Jason Schreier reported that BioWare staff considered the game's completion a remarkable feat, given EA's initial push for live-service elements, later reversed.

Wilson, in an investor call, suggested that future role-playing games require "shared-world features and deeper engagement," alongside strong narratives, to broaden appeal beyond the core fanbase. He praised The Veilguard's quality and critical reception, but acknowledged its limited market reach.

This statement implies that incorporating "shared-world features" and enhanced engagement might have boosted sales. However, this perspective clashes with EA's earlier decision to significantly overhaul Dragon Age's development, shifting it from a planned multiplayer game to a single-player RPG.

Fans criticize EA's interpretation of The Veilguard's failure, citing the recent success of single-player RPGs like Baldur's Gate 3. The future of Dragon Age remains uncertain.

EA CFO Stuart Canfield discussed BioWare's restructuring, noting the reduction in staff from approximately 200 to under 100, to prioritize Mass Effect 5. He highlighted the shifting industry landscape and the need to allocate resources to high-potential projects.

It's crucial to note that single-player games contribute minimally to EA's overall revenue. Live service games, generating 74% of revenue in the past year, dominate EA's earnings, largely driven by Ultimate Team, but also including titles like Apex Legends and The Sims. Future projects like Skate and the next Battlefield are also planned as live-service titles.

LATEST ARTICLES

16

2026-10

Quartiles May 26, 2026 Answers (5/26/26) - Try Hard Guides

https://images.97xz.com/uploads/48/6a15775e5b7b9.webp

For word puzzle enthusiasts, Apple News+ Quartiles offers a genuine mental challenge, making it common to hit a wall when faced with the day’s array of tiles. If you’ve been struggling to complete the Quartiles puzzle for May 26, 2026, we’ve compiled

Author: LoganReading:9

12

2026-10

PUBG Mobile kicks off Friend Fest event and busts a Guinness World Record in the process

https://images.97xz.com/uploads/20/6978a8eb68a8f.webp

PUBG Mobile has achieved a Guinness World Record, though not for the reason you might expect.This milestone is part of the hybrid Friend Fest event, running until February 16th.Jump into PUBG Mobile now to join in, or explore events happening near yo

Author: LoganReading:18

08

2026-10

Worms Across Worlds is now available on Apple Arcade, bringing classic PvP fun to mobile

https://images.97xz.com/uploads/65/6895141acd7b3.webp

Worms Across Worlds is now live on Apple ArcadeTake the battle to the worms multiverse with a brand-new campaignSend your friends flying with all the explosive action worms is known forThe Worms series remains an absolute classic of PvP multiplayer

Author: LoganReading:27

07

2026-10

Yakuza: Like a Dragon Chronicles Middle-Aged Life

https://images.97xz.com/uploads/54/172584486766de4d838a426.png

The Yakuza series, now known as Like a Dragon, has broadened its appeal to welcome a more diverse audience, including younger gamers and women. Yet, the creators remain committed to its core theme: stories about 'middle-aged men' doing what middle-ag

Author: LoganReading:32