The launch of *MindsEye*, the debut title from Build A Rocket Boy, has been anything but smooth. Since its release on June 10 for PlayStation 5, Xbox Series X|S, and PC via Steam, the game has faced mounting criticism and growing dissatisfaction among players and streamers alike. Reports of last-minute cancellations of sponsored streams, widespread technical issues, and unexpected refunds have only added to the growing list of concerns surrounding the game’s performance and stability.
Mixed Reception and Technical Struggles
On Steam, *MindsEye* currently holds a “mixed” user review rating, with many players pointing to performance issues, frequent bugs, glitching AI behavior, and game crashes as the primary pain points. These problems are not just minor inconveniences—they’ve been severe enough to drive some players to seek refunds shortly after purchase. Notably, even Sony’s typically strict refund policy reportedly allowed some PlayStation users to return the game, drawing comparisons to the infamous launch of *Cyberpunk 2077* in December 2020. While MindsEye hasn’t yet been pulled from any platform, the parallels are difficult to ignore.
PlayStation is allowing refunds for MindsEye https://t.co/zzaHbNt3ET pic.twitter.com/KclpMTwSJi
— Wario64 (@Wario64) June 12, 2025
Last-Minute Sponsorship Pullouts
Adding fuel to the fire, several high-profile streamers have revealed that their scheduled sponsored livestreams for *MindsEye* were abruptly canceled by the developer, sometimes mere moments before going live. One such incident involved popular Twitch streamer CohhCarnage, whose stream was called off literally as he was launching the game. In his own words:
“For the first time in my streaming career, I changed my title for a sponsored stream, I put in a profile button, I put in the command, that was at eight o'clock sharp — my sponsored stream was supposed to start at eight — I opened up MindsEye, and as it was loading, my management contacted me and said, ‘The sponsor does not want to do this right now, they would like to reschedule.’ And I said, ‘Oh, that’s a first.’ So the sponsor decided not to do the sponsorship for now, and honestly, it sounds like for MindsEye that was the right decision.”
Another streamer, DarkViperAU, struggled to maintain composure during a sponsored stream, breaking into uncontrollable laughter while trying to explain where viewers could buy the game.
Sponsored MindsEye streamer can't keep it together when telling viewers where they can buy the game. pic.twitter.com/kdR3EuGims
— AmericanTruckSongs9 (@ethangach) June 11, 2025
Developer Response and Hotfix Plan
In response to the growing backlash and community concern, Build A Rocket Boy released an official statement on Discord addressing the current state of *MindsEye*. The team expressed deep disappointment over the player experience and emphasized their commitment to resolving the most pressing issues.
“We are heartbroken that not every player was able to experience the game as we intended,” the statement read. “Our priority is optimizing performance and stability so that every player, across every device, can enjoy an equally high-quality experience.”
According to the update, developers worked overnight to identify and fix core issues affecting gameplay. A memory leak impacting approximately one in ten players was pinpointed as the main culprit behind frequent crashes. A hotfix targeting this issue, along with others reported by players, is set to roll out soon—first on PC, followed by console versions once certification is complete with PlayStation and Xbox.
Looking ahead, Build A Rocket Boy has outlined a roadmap for future improvements, including ongoing performance tuning, rebalanced difficulty settings, animation fixes, and AI enhancements—all slated for implementation by the end of June [ttpp].
What Lies Ahead for MindsEye?
While it's still early days post-launch, the long-term success of *MindsEye* remains uncertain. Although Steam's peak concurrent player count of 3,302 doesn't tell the full story—especially for a single-player-focused title—it does offer a snapshot of initial interest. Whether the development team can recover from this rocky beginning will largely depend on how effectively they address the game’s flaws and how transparently they communicate progress moving forward.
Only time will tell if Build A Rocket Boy can rebuild trust and deliver the experience players hoped for. For now, all eyes remain on the promised hotfixes and the broader recovery plan for *MindsEye*.