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While other game developers experiment with AI-generated content, Nintendo remains committed to its creative philosophy, prioritizing originality over technological trends.

(Image courtesy of Nintendo)
In a recent investor Q&A session, Nintendo President Shuntaro Furukawa clearly stated the company's position against using generative AI technology, citing potential intellectual property complications.
Furukawa acknowledged AI's historical role in gaming, particularly for programming NPC behavior, but drew a distinction between traditional AI and modern generative systems. "While we've used AI tech for decades in game mechanics, today's generative AI presents new challenges," he explained.

The executive recognized generative AI's creative possibilities but emphasized its legal uncertainties. "These tools can produce innovative content, but they also carry significant IP rights risks we can't ignore," Furukawa stated, alluding to potential copyright conflicts when AI systems learn from existing protected works.

Furukawa highlighted Nintendo's dedication to its distinctive creative process. "Our development teams have spent generations perfecting the art of crafting unique player experiences," he said. "We'll embrace technological progress, but only when it enhances our ability to deliver that special Nintendo magic."

This stance sets Nintendo apart from competitors like Ubisoft, which recently debuted AI-powered NPCs through its NEO NPCs project. Ubisoft's Xavier Manzanares described AI as "just another development tool," while Square Enix's Takashi Kiryu views it as a content creation opportunity. Electronic Arts predicts over 50% of its development pipeline will eventually incorporate AI capabilities.
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