
Marvel Rivals players are voicing concerns that Ultron might be underpowered in the upcoming Season 2.5 update. This article explores player feedback about Ultron’s balance and the ongoing debate around recent adjustments to Jeff and Thor.
Player Worries About Marvel Rivals Season 2.5 Before Release
Ultron Possibly Requires Buffs

Marvel Rivals’ Season 2.5 is set to introduce the new Strategist character Ultron, but early gameplay impressions suggest he may need immediate strengthening. The community has expressed doubts about his effectiveness based on pre-release footage.
Reddit user mrdunklestein shared analysis from Marvel Rivals’ early access stream on May 25, where content creators tested Ultron. While Ultron boasts long-range attacks with consistent damage, strong mobility, and a healing-focused Ultimate ability, players noticed significant drawbacks.

Critical observations include Ultron’s drones providing minimal healing – barely surpassing practice bot damage – along with weak shielding capabilities. His Ultimate’s damage output appears underwhelming compared to Hawkeye’s basic arrows, which deal between 8-80 damage per shot.
A key caveat is that these judgments stem from pre-release gameplay, and final balance may differ. Some players speculate this mirrors a recurring pattern where flying characters initially launch underpowered before receiving buffs, possibly due to balancing challenges posed by aerial mobility.

User RuinedViego16 on Reddit pointed out similar cases with Storm and Human Torch – both flying characters who became competitive after post-launch buffs. Storm’s transformation is particularly noteworthy, rising from one of the weakest duelists to currently holding the second-highest competitive win rate on PC.
The final verdict on Ultron’s power level awaits his official release in Season 2.5, arriving within days at the time of publication.
Community Backlash Against Jeff and Thor Adjustments Prompts NetEase Response

Marvel Rivals’ recent Season 2.5 balance patch announcement stirred controversy with its nerfs to fan-favorites Jeff the Land Shark and Thor. The May 23 reveal prompted widespread player criticism, particularly since neither character was considered overpowered.
Reddit user DynamoDen_ spearheaded discussion about the questionable changes, with community consensus suggesting the adjustments were unnecessary. Thor’s alterations included removing Hammer Throw from shared cooldowns while significantly reducing its damage, coupled with reduced shield effectiveness from Thorforce consumption.

Jeff received even more drastic changes – a complete ability rework that many fear will eliminate his unique playstyle. This is particularly concerning given Jeff’s position as the character with the game’s lowest win rate (42%).
Responding to the outcry, NetEase released a May 23 Twitter statement and explanatory video. Developers clarified their intent: Thor’s changes aim to prolong his Awakened Rune state for greater damage potential, while Jeff’s Joyful Splash now harms enemies while healing allies.
Whether these clarifications will satisfy players remains uncertain as Season 2.5’s May 30 launch approaches.
Growing Petition Demands Reversal of Jeff’s Rework

The Jeff rework controversy has escalated to a Change.org petition titled “Leave Jeff Be,” which had gathered 3,296 signatures at time of writing. The petition argues Jeff’s current state, while challenging, offers uniquely enjoyable gameplay that the rework threatens to replace with generic healing mechanics.

Jeff mains contend that if developers won’t buff the already-underperforming character, they should maintain his current design. With Season 2.5 launching imminently on May 30, PlayStation 5, Xbox Series X|S, and PC players will soon see whether NetEase’s explanations match the update’s reality.