Civilization VII's Advanced Access Launch Receives Overwhelmingly Negative Steam Reviews
Civilization VII (Civ 7), released five days early via Steam's Advanced Access, has been met with a deluge of negative player feedback, resulting in a "mostly negative" overall rating on the platform. This contrasts sharply with the high anticipation surrounding the game's release, its first iteration since Civ VI in 2016.

Key criticisms center around several core aspects of the game:
User Interface (UI) Concerns: The UI is a major point of contention, with many players describing it as clunky, unattractive, and inferior to Civ VI's interface. Some have gone so far as to compare the current UI to a low-budget mobile game, raising concerns about the overall polish and design. Accusations have even been leveled that development prioritized console versions, resulting in a limited and "barren" UI experience for PC players.

Map and Customization Limitations: Players have expressed significant dissatisfaction with the map system. Complaints include difficulties in map selection, limited map size options (only small, medium, and large, compared to Civ VI's five sizes), and a lack of customization features. The lack of detailed information when browsing map types has also been criticized.

Resource Mechanics Controversy: The revised resource mechanics, which assign resources to cities or empires through strategic management instead of direct tile-based collection (as in Civ VI), have also drawn criticism. Players argue that the previous system offered greater replayability.

Firaxis Games' Response: Firaxis Games acknowledged the negative feedback, specifically addressing UI concerns and promising ongoing improvements and updates. They also indicated that future updates and expansions will address map-related issues.
The overwhelmingly negative reception highlights significant concerns about the game's current state. Whether Firaxis Games can effectively address these issues before the official release remains to be seen.