HomeNews"Nintendo Switch 2 GameChat Impacts System Resources, Tech Experts Reveal Final Specs"
"Nintendo Switch 2 GameChat Impacts System Resources, Tech Experts Reveal Final Specs"
May 16,2025Author: Logan
The tech experts at Digital Foundry have unveiled the final tech specifications for the Nintendo Switch 2, shedding light on the significant impact of its new GameChat feature on system resources. Developers are reportedly concerned about this feature, which was highlighted during last month's Nintendo Direct. The GameChat functionality is activated by pressing the C button on the new Joy-Con, enabling players to watch each other play the same or different games and even see each other through a camera, thanks to a built-in microphone that performs reliably across various gaming environments. The C button's chat menu is designed to be a comprehensive multiplayer feature, potentially marking Nintendo's most successful online initiative in decades.
Digital Foundry noted that Nintendo offers developers a GameChat testing tool that simulates API latency and L3 cache misses, allowing them to test the feature's impact without needing active GameChat sessions. This raises questions about whether GameChat affects game performance for end users. If GameChat resources are allocated within the system, it should not impact performance. However, the provision of emulation tools suggests that there might be some performance hit that developers need to account for. As Digital Foundry stated, "We'll be interested to see how GameChat may (or may not) impact game performance as this does seem to be an area of developer concern." The true impact will only be known when the Switch 2 launches on June 5.
In addition to the GameChat feature, Digital Foundry revealed the Switch 2's final tech specs. The Switch 2 reserves 3GB of memory for the system, leaving 9GB available for games. This is a notable increase compared to the original Switch, which reserved 0.8GB and had 3.2GB available for games. This allocation means a significant portion of the Switch 2's resources is dedicated to system functions, and like all consoles, developers do not have access to the full GPU resources, as some are reserved by the system.
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The Switch 2 boasts a 7.9-inch wide color gamut LCD screen capable of outputting at 1080p (1920x1080), a significant upgrade from the original Switch's 6.2-inch screen, the Switch OLED's 7-inch screen, and the Switch Lite's 5.5-inch screen. It also supports HDR10 and VRR up to 120 Hz, allowing games to reach 120fps if supported by both the game and the user's setup.
When docked, the Switch 2 can play games at 4K (3840x2160) at 60fps or at 1080p/1440p (1920x1080/2560x1440) at 120fps. These enhanced graphics are made possible by a "custom processor made by NVIDIA." For a deeper dive into the Switch 2's capabilities, Digital Foundry's detailed specs reveal is highly recommended.
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