
Mountaintop Studios, the developer behind the tactical FPS game Spectre Divide, has announced that both the game and the studio will be shutting down due to insufficient income and unmet expectations. Here's a detailed look at the situation based on the statement from Mountaintop Studios' CEO, Nate Mitchell.
Spectre Divide Will Go Offline in 30 Days
Season 1 and Console Launch Did Not Meet Expectations
Tactical FPS Spectre Divide is set to shut down just six months after its release, following a disappointing performance during its first season and console launch. On March 13, the game's official Twitter (X) account shared a message with fans, explaining the current state of affairs.
Mountaintop Studios CEO Nate Mitchell expressed gratitude for the support received but acknowledged the challenges faced by the game. "It’s been two weeks since we launched Spectre Divide Season 1: Flashpoint," Mitchell stated. "We’re incredibly grateful for the positivity and support that you’ve shown over that short time. Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat."
Despite an optimistic start with over 400,000 players and a peak concurrent player count of around 10,000 across all platforms within the first week, the game struggled to maintain active players and generate sufficient revenue to support ongoing operations.

The Verge reported in December 2024 that Mountaintop Studios was facing financial difficulties, with the console launch and Season 1 being their last-ditch effort to save the game. Spectre Divide Game Director Lee Horn noted that server issues at launch significantly hampered the game's momentum. Mitchell added, "If they aren’t into season one, the way we hope they are, we’ll have to take a hard look at if we should keep going on as we are, or if players are telling us this isn’t what we want."
Spectre Divide is expected to go offline within 30 days, with the studio planning to disable new purchases and refund money spent since the Season 1 relaunch. More details on this process will be announced soon.
Spectre Divide Shutting Down Despite Raising $30 Million Last Year

The closure of Mountaintop Studios comes as a surprise, especially after raising $30 million in funding the previous year. The company had announced on LinkedIn in 2024 that the funding came from top investors such as Anthos Capital, RX3 Growth Partners, A16Z GAMES, and other angel investors.
Despite this significant investment, Mitchell explained that the funds were insufficient to sustain the game and the studio. "We pursued every avenue to keep going, including finding a publisher, additional investment, and / or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now," he said.
Mitchell reflected on their ambitions, stating, "We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that’s what we signed up for. It was never a surefire bet. We did it anyway."
Spectre Divide joins the ranks of other live-service games that have failed to thrive, including Multiversus, Babylon’s Fall, Concord, and cancelled projects like The Last of Us Online and the reported God of War live service game.
Mountaintop Studios Closing Within The Week

In a final announcement, Mitchell revealed that Mountaintop Studios will close its doors by the end of the week. "Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week," he concluded.