Home News Dead by Daylight Devs Eye The Thing and Cujo as Top Killers

Dead by Daylight Devs Eye The Thing and Cujo as Top Killers

May 28,2025 Author: Aria

The much-anticipated crossover between *Five Nights at Freddy's* and *Dead by Daylight* is finally happening, but the developers at Behaviour Interactive are not stopping there. In a recent chat with IGN, the team behind the beloved asymmetrical horror game shared their vision for future additions to the game's roster of Killers and Survivors. While they're always on the lookout for new icons to bring into the fold, some team members have specific targets in mind.

Jason Guzzo, a Killer Designer and horror enthusiast at Behaviour, has been instrumental in introducing iconic Killers like Chucky, Dracula, and Springtrap to the game. Despite his successes, Guzzo's ultimate goal remains unfulfilled. "I have been here for two and a half years, and I have been on a crusade to figure out how to get The Thing into Dead by Daylight," he passionately states. For Guzzo, *The Thing* isn't just another horror movie; it's his dream project. He acknowledges the challenges, such as potential design issues with a mimic murderer, but remains undeterred in his mission.

Springtrap Joins Dead by Daylight - Screenshots

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Meanwhile, Dead by Daylight's Creative Director, Dave Richard, echoes the sentiment of wanting to expand the game's horror universe. While discussing dream Killers, Richard mentions Pennywise as a character that would be "amazing" to include. However, his ambitions don't stop at the obvious choices. "There are other kings of horror that would be amazing to have," he says, hinting at a desire to bring in a diverse range of horror icons. Richard even playfully suggests the inclusion of Stephen King's *Cujo* and *Christine*, noting the unique challenges and potential of adding a rabid dog or a killer car to the game.

As *Dead by Daylight* approaches its ninth anniversary, the game continues to evolve and expand. The upcoming *Five Nights at Freddy's* Chapter, set to launch on June 17, will introduce Springtrap and a new pizzeria map, further enriching the game's terrifying world. For a deeper dive into Behaviour Interactive's plans and the future of *Dead by Daylight*, you can read the full interview with Guzzo and Richard.

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