Home News Monster Hunter Wilds Explains Cooking System

Monster Hunter Wilds Explains Cooking System

Feb 21,2025 Author: Natalie

Enhanced Culinary Realism in Monster Hunter Wilds

Monster Hunter Wilds aims for a new level of appetizing in-game food, employing exaggerated realism to make dishes visually appealing. Development team members Kaname Fujioka and Yuya Tokuda highlight this focus, emphasizing that simple realism isn't sufficient; the goal is to evoke a sense of deliciousness. This involves a blend of realism and stylized exaggeration, drawing inspiration from anime and food commercials, incorporating techniques like enhanced lighting and model adjustments.

The game boasts a diverse menu of meat, fish, and vegetable dishes. Unlike previous iterations, players can enjoy meals virtually anywhere, with a campfire cooking aesthetic replacing the restaurant setting. A December preview showcased a captivating cheese pull, hinting at the visual detail. Even seemingly simple dishes, such as roasted cabbage, receive meticulous attention, with realistic puffing effects upon uncovering the cooking vessel.

Director Yuya Tokuda, a self-proclaimed meat enthusiast, promises a secret "extravagant" meat dish, adding to the culinary excitement. The overall emphasis is on a wide variety of dishes and the joyful expressions of characters enjoying their meals, creating a heightened sense of culinary satisfaction within the game's cooking sequences. The game launches February 28, 2025.

Image:  A culinary scene from Monster Hunter Wilds (Replace example.com/image1.jpg with the actual image URL if available. The prompt did not provide image URLs for this section.)

Image: Another culinary scene from Monster Hunter Wilds (Replace example.com/image2.jpg with the actual image URL if available.)

(Note: The original input lacked image URLs beyond the first section. The above uses placeholder URLs. Replace these with the actual image URLs from the original text to maintain image placement.)

LATEST ARTICLES

17

2025-12

Bithell Games Lays Off Majority of Staff Amid Project Setback

British indie studio Bithell Games has laid off most of its full-time team just weeks after releasing the time-loop action title Tron: Catalyst, following unsuccessful attempts to secure funding for a new major project. Impact on Development Te

Author: NatalieReading:1

17

2025-12

Cthulu Keeper: New PC Game Unveiled

https://images.97xz.com/uploads/43/173980804567b35d2d08e63.jpg

Finnish game studio Kuuasema has unveiled Cthulu Keeper, a humor-infused strategy game drawing inspiration from H.P. Lovecraft’s universe—and perhaps echoing Bullfrog's beloved 1997 release, Dungeon Keeper. The title is currently in development for P

Author: NatalieReading:1

17

2025-12

Frozen War Now in Pre-registration, Win iPhone 16 Pro Max

https://images.97xz.com/uploads/64/67f3947c6af6c.webp

Frozen War, the latest strategy title from IGG, plunges players into a frozen post-apocalyptic world where survival means confronting both the undead and extreme weather. Global pre-registration is now underway, featuring multiple reward tiers that u

Author: NatalieReading:1

17

2025-12

Final Outpost: Definitive Edition Postponed to June Launch

Final Outpost: Definitive Edition now set to release next month Survival strategy fans face a short delay for the zombie adventure Extra development time ensures a refined, polished exper

Author: NatalieReading:1