
Sony finds itself navigating turbulent waters following the collapse of its ambitious plan to launch 12 game services by 2025. The abrupt cancellation of nine projects has sparked significant backlash from the gaming community.
In 2022, Jim Ryan, then president of Sony Interactive Entertainment, unveiled the company's vision to roll out 12 game services by 2025. This initiative was designed to adapt to the evolving dynamics of the gaming industry. However, this strategy faced resistance from many gamers who feared Sony was shifting its focus away from cherished single-player experiences. Despite assurances from Sony that it would continue to support single-player games, the reality has unfolded differently.
It has come to light that Sony has canceled 9 out of the 12 planned projects. While the successful launch of Helldivers 2 has drawn millions of players, the closure of Concord and Payback marks a significant setback. Additionally, high-profile projects such as The Last of Us: Factions, Spider-Man: The Great Web, and a game set in the God of War universe developed by Bluepoint Games have been axed.
Sony's List of Canceled Games:
- Concord (failed to meet expectations)
- God of War by Bluepoint Games
- Bend Studio's multiplayer game
- The Last of Us: Factions
- Spider-Man: The Great Web by Insomniac Games
- Twisted Metal by Firesprite
- Unannounced fantasy game from London Studio
- Payback by Bungie
- Networking project from Deviation Games
These cancellations underscore Sony's strategic pivot towards the games-as-services model, which has not been well-received by fans. Many in the gaming community feel that Sony has lost sight of its foundational strengths in favor of following industry trends. As a result, projects from Bend Studio and Bluepoint Games are now on hold, potentially for several years.