ニュース 元プレイステーションのボスであるショーン・レイデンは、ソニーがPS6ディスクレスを作ることで逃げることができないと言います

元プレイステーションのボスであるショーン・レイデンは、ソニーがPS6ディスクレスを作ることで逃げることができないと言います

Feb 28,2025 著者: Peyton

元ソニーインタラクティブエンターテインメントワールドスタジオのCEOであるショーンレイデンは、ソニーが完全にデジタルのディスクレスプレイステーション6をリリースする余裕はないと考えています。この戦略でXboxの成功を認めながら、レイデンはソニーのグローバル市場シェアを大幅に強調しています。物理的なゲームを排除すると、ユーザーベースのかなりの部分が疎外されます。

レイデンは、Xboxのデジタルファーストアプローチは、約170の国におけるソニーの広範な支配とは異なり、主に英語圏の国で繁栄していると指摘しています。彼は、イタリアの田舎のような例を挙げて、信頼できないインターネットインフラストラクチャを持つ地域のユーザーのアクセシビリティに疑問を呈しています。彼はまた、限られた接続性のある基地に駐留している旅行アスリートや軍人など、特定の人口統計の間で物理的なゲームへの依存に言及しています。レイデンは、ソニーがディスクレスモデルに関連する潜在的な市場損失を評価している可能性が高いことを示唆しています。

Digitalのみのコンソールに関する議論は、Xboxのデジタル専用コンソールのリリースに支えられており、PlayStation 4世代以来激化しています。 PlayStationとXboxの両方は、現在のコンソール(PS5およびXboxシリーズX/s)のデジタル専用バージョンを提供していますが、ソニーはディスクレスモデルへの完全なシフトに抵抗しています。これは、より高い価格のモデルであっても、PS5のディスクドライブを追加する機能の一部です。ただし、Xbox Game PassやPlayStation Plusのゲームカタログなどのサブスクリプションサービスの台頭は、物理ゲームの長期的な実行可能性に関する疑問を提起します。

物理的なメディアの販売の減少と、オンラインインストール(ディスク上のものでも)を必要とするゲームの増加傾向は、状況をさらに複雑にします。レイデンは、Ubisoftの Assassin's Creed Valhalla (タイプミスの可能性が高い、 Assassin's Creed Valhalla または別の関連タイトル)とEAの Star Wars Jedi:Survivor がインストールにインターネット接続を必要とする必要があると述べています。ダウンロード可能なコンテンツとしてかつて2番目のディスクだったものを含める慣行は、このシフトをさらに強調しています。

ディスクドライブがない場合は、PlayStation 6を購入しますか?
回答結果

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